AI Insights · Timothy · October 2023
Top 5 Sandbox-like Games on iOS in Brazil for Q3 2023
Discover the performance trends of the top 5 sandbox-like games on iOS in Brazil during Q3 2023, including key metrics like downloads, revenue, and active users.
During the third quarter of 2023, the top sandbox-like games on iOS in Brazil showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at the data provided by Sensor Tower.
Roblox from Roblox Corporation maintained strong weekly revenue, peaking at about $154K in mid-July before gradually declining to around $106K by the end of September. Weekly downloads for the game started at approximately 50K and saw a slight fluctuation, ending the quarter at around 44K. The weekly active users remained robust, starting at about 777K and reaching a peak of 856K in late July before settling at around 790K by the end of the quarter.
Minecraft by Mojang saw its weekly revenue peak at about $31K in mid-July, with a downward trend to around $20K by the end of September. The game’s weekly downloads remained relatively low, starting at 647 and ending the quarter at 435. Weekly active users for Minecraft started at around 55K and saw a gradual decline to approximately 42K by the end of the quarter.
PK XD: Fun, friends & games, developed by Afterverse Games, experienced fluctuations in weekly revenue, peaking at about $14K in early September before dropping to around $2K by the end of the month. Weekly downloads were relatively stable, starting at 13.9K and ending at around 12.7K. The game’s weekly active users started at around 57K, peaked at 68K in mid-July, and then declined to approximately 43K by the end of September.
IMVU: 3D Avatar Creator & Chat by IMVU showed consistent weekly revenue, with a peak of around $2.8K in early August and a slight decline to about $1.8K by the end of September. The game’s weekly downloads started at 1.5K and ended at around 1.7K. Weekly active users saw an increase from about 45K at the beginning of the quarter to around 62K by mid-September, before slightly declining to approximately 46K by the end of the quarter.
One State RP・Life Simulator by ChillGaming had varied weekly revenue, with peaks at around $3K in mid-September and lows of about $400 in the same month. Weekly downloads started at 3.3K in late June, peaked at about 5K in late July, and ended at around 1.3K by the end of the quarter. The game’s weekly active users showed a steady increase from around 63K to 79K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s website.